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Claude Code Plugin

The Framedash plugin for Claude Code bundles everything you need to query your game telemetry from Claude Code: the Framedash MCP server, skills (CLI usage patterns, a SQL query cookbook over the events schema, perf-diff CI recipes, and Unity, UE5, and Godot integration guides), and a /framedash:setup command for guided configuration.

Add the marketplace, then install the plugin:

Terminal window
claude plugin marketplace add crane-valley/framedash-claude-plugin
claude plugin install framedash@framedash

If you already have an older version installed, both commands above exit reporting “already installed” and do not update it. To move to the latest version, run update (a restart is required to apply it):

Terminal window
claude plugin update framedash@framedash

Confirm the installed version with list:

Terminal window
claude plugin list

Create an API key from your project’s “API Keys” page in the dashboard (see the API Overview). Set your API key in the shell before starting Claude Code. Never paste keys into chat.

Terminal window
export FRAMEDASH_API_KEY="fd_xxx"
export FRAMEDASH_PROJECT_ID="your-project-uuid" # optional

On Windows PowerShell:

Terminal window
$env:FRAMEDASH_API_KEY="fd_xxx"
$env:FRAMEDASH_PROJECT_ID="your-project-uuid" # optional

Then run the guided setup command inside Claude Code:

/framedash:setup

To verify the setup, run /framedash:setup or call a read tool (for example, “Show me DAU for the last 7 days”) and confirm that data comes back.

VariableRequiredDescription
FRAMEDASH_API_KEYYesAPI key scoped to the tools you use (see scopes below).
FRAMEDASH_PROJECT_IDNoDefault project UUID.
FRAMEDASH_BASE_URLNoAPI base URL (default: https://app.framedash.dev).
ScopeGrants
analytics:readRead tools (dashboards, retention, funnels, insights, heatmaps, lists).
data:adminThe raw SQL query tool, in addition to analytics:read.
resources:writeCreate/update/delete alerts, delete maps, and import content.
  • MCP server — the Framedash MCP server declaration (stdio, npx -y @framedash/mcp-server).
  • Skills — CLI usage patterns, a SQL query cookbook over the events schema, perf-diff CI recipes, and Unity, UE5, and Godot integration guides.
  • Command/framedash:setup for guided configuration.

If you only need the MCP tools, register the server directly:

Terminal window
claude mcp add framedash \
-e FRAMEDASH_API_KEY=fd_xxx \
-e FRAMEDASH_PROJECT_ID=your-project-uuid \
-- npx -y @framedash/mcp-server

On Windows PowerShell, use straight quotes and no backslash line breaks:

Terminal window
claude mcp add framedash -e FRAMEDASH_API_KEY=fd_xxx -e FRAMEDASH_PROJECT_ID=your-project-uuid -- npx -y @framedash/mcp-server

See MCP Server for the full tool and resource reference.

The skills follow the open Agent Skills spec (SKILL.md), so they work in any agent that consumes skills, and the MCP server declaration works in any MCP client. Point your agent at the plugin’s SKILL.md files or the @framedash/mcp-server package to use the same capabilities outside Claude Code (for example, Codex CLI).

Repository: crane-valley/framedash-claude-plugin (v0.2.3, MIT).